Gray Sky Arena
This entry was posted on May 08 2009
Finally! I’m proud to say that I am now able to distribute my first Unreal Tournament 3 map ever! It is a deathmatch-type map with a circular design which was built around the idea of “risk versus reward” scenarios. If you want to download it, just click on this link! Here are some screenshots:
The center gives access to bonuses like extra armor, health and weapons to the player. Except the path to them is treacherous, since it is surrounded by toxic pools. Plus, with sniper spots in the sky and other players on the ground, players need to think twice. I made this under a week back in December of 2008. From concept, modeling, unwrap, textures, it’s all me from start to finish! : D




